Got tired of try-catch everywhere in TS, so I implemented Rust's Result type
https://github.com/trylonai/ts-result
Discussions: https://discu.eu/q/https://github.com/trylonai/ts-result

Got tired of try-catch everywhere in TS, so I implemented Rust's Result type
https://github.com/trylonai/ts-result
Discussions: https://discu.eu/q/https://github.com/trylonai/ts-result
New Rust askama
crate 0.13.0
just got released!
You can see the full changelog here.
This also marks the end of the rinja
crates which got merged back into askama
. For more information about it: https://blog.guillaume-gomez.fr/articles/2025-03-19+Askama+and+Rinja+merge
Crates.io page: https://crates.io/crates/askama
#RustLang is magical. I wrote a codebase that's well over 50k lines on Linux. I let CI build a Windows binary too. Someone downloaded it and it just worked.
Someone downloaded the Windows build of xee from the releases page and it just seems to work! I told this guy he's the first person ever to run Xee on Windows. I never even tested it. Quite a nice bit about Rust!
"Hyperlight-Wasm - Run #Wasm Modules in a Virtual Machine backed sandbox"
Just published a tutorial on my blog: Building a CoAP application on Ariel OS. It is not short, but aims to pick up interested developers from minimal prior knowledge of the fields, into actually writing code on embedded Rust systems.
https://christian.amsuess.com/blog/website/2025-03-27_ariel_coap/
i don't need an LLM to write code for me, i need SOMETHING TO AUTOMATICALLY RESOLVE MERGE CONFLICTS OF `use` STATEMENTS
I'm proud to announce the project I've been working on for the last two years - Xee: a modern implementation of XPath and XSLT in Rust.
I know XML isn't hip anymore but this is a programming language implementation in Rust, according to extensive specifications!
#EuroRust25 needs your support!
We’re on the lookout for sponsors to help make #eurorust25 an unforgettable event. This is your chance to connect with the European Rust community, showcase your brand, and support the growth of #rustlang!
Interested? DM us or reach out at mail@eurorust.eu for more details.
Petite mis-à-jour du tableau de borde "mon département" pour le baromètre vélo.
L'entête a changé un peu, et affiche désormais le total des réponses dans le département (ou le préfixe choisi en tout cas)
Merci aux utilisateur·ice·s pour les retours, ça fait du bien!
https://barometre.toulon-var-deplacements.fr
https://github.com/black-puppydog/barometre-dashboard
#rustlang #dioxus #tailwind #var #toulon #france #baromètreVélo2025 #vélo #fub
/cc @fub @tvd
Next Rust Paris meetup will be on the 29th of April at the Sorbonne university.
You can register here: https://www.meetup.com/rust-paris/events/306952202/
See you there!
I built an audio recognition like Shazam written in Rust
https://github.com/Kither12/shezem-rs
Discussions: https://discu.eu/q/https://github.com/Kither12/shezem-rs
MASH Stack for your website: as simple as potatoes
Maud
Axum
SQLx
HTMX
- nice article by Evan Schwartz
"Maud is a pleasure to use. Axum and SQLx are excellent. And HTMX provides a refreshing rethink of web frontends"
emschwartz.me/building-a-f...
#rustlang #backend #webdev
Building a fast website with t...
c-ward: An implementation of libc written in Rust
https://github.com/sunfishcode/c-ward
Discussions: https://discu.eu/q/https://github.com/sunfishcode/c-ward
I built a macOS app using 50% Rust (egui) and 50% Swift (SwiftUI)
Discussions: https://discu.eu/q/https://youtu.be/Udn3yr2-D20
#Bevy 0.16 is close and now supports building for GameBoy Advance https://github.com/bushrat011899/bevy_mod_gba - Thanks to the massive efforts to make the engine no_std compatible! #rustlang #gamedev
Ferrous Systems Donates Ferrocene Language Specification to Rust Project
Introducing Huly Code: A Free Open-Source IDE with First-Class Rust Support
Discussions: https://discu.eu/q/https://hulylabs.com/code